![]() It’s incredibly awful, with all the polish of a ’52 Corvette left out in the rain for half a century. If I’d gone out of my way to design the worst looking interface I possibly could, I’d still struggle to beat VEAT’s efforts here. The mouse wheel, a long-time staple of scrolling fans the world over, feels clunky and unresponsive here. If you click and drag a scroll bar, be careful not to move the mouse left or right off the edge of the scroll bar, or the entire thing disappears. Scroll bars are particularly problematic. Text boxes and the text within them is not properly aligned with the cursor, so it’s hard to see whether you’re inserting a character in the middle of some text or typing at the end. Buttons sometimes don’t respond when you press them, and sometimes buttons do respond but take so long to do anything that you aren’t sure if you pressed them. Most of the text and interface is produced in absolutely stunning Windows 3.1-style boxes (sarcasm) and it’s a joy to use (more sarcasm). For anyone with a 4k, it’s almost required to use 1920x1080 to be able to see any text on the screen. The text is absolutely tiny, almost unreadable. ![]() Firstly, I’m testing this on a 4k monitor, and there is no UI scaling whatsoever. I thought Automation had a bad interface. This is GearCity’s fundamental flaw, and I’ll explore why below. Maybe you’ve bitten off more than you can chew, or you underestimated just how much work is involved. There is a moment in most people’s lives when the thought arises, “this is too big, I’m in trouble”. More alarmingly, VEAT is seemingly planning to begin production on Aero Mogul, a subsequent game, “as soon as GearCity is released”. GearCity itself first became available for early access back in 2014, and ooh boy, we’re now 4 years down the road and there’s a lot to be done. Visual Entertainment and Technologies (VEAT), the developer behind GearCity, has no other games to its name. There’s many more thousands that have had huge ambitions and lacked the ability to deliver on them, so their would-be accomplishments are forgotten in time. The Wright brothers picked the perfect moment in history, when internal combustion engines had become lightweight enough that they could prove powered flight was a possibility.ĭon’t forget: we only remember the noteworthy ones. Humanity made it to the moon on the basis of an ambitious space race between two superpowers. There’s a lot to be said for having steep ambitions. The concept is that you will construct 4 key products: chassis, engines, gearboxes, and vehicles, and use research and development to discover new advanced that will give you an edge over the competition and enable you to earn a handsome profit. There are a number of game maps included, but, potentially, your play area is the entire globe, and each country and city has different markets and desires for their cars. ![]() Article taken from ’re the boss of an automotive company, beginning in a configurable year between 1900 and the present day. Up next, the developer plans to develop and release a game called AeroMogul, which will be an airline business simulator. ![]() One user review in particular gave me a chuckle mentioning it's "the holy grail of spreadsheet games". It has a Very Positive rating from close to 1,000 user reviews so it seems players do enjoy this one. If our future development as a service crowdfunding effort is successful, there is a possibility that I will port the game to ARM-Linux, including Pi 4 and Pine64 systems." The entire development, including for non-Linux operating systems, takes place in virtual box on top of a Mageia host. I build the Linux ports in Slackware (32-bit build) and Xubuntu (64-bit build). No compatibility layers or JIT compiling are required to run it. In their email to us, the developer mentioned how it was built and some extra plans for it: "The game is written entirely on top of FOSS libraries, with Ogre3D being the main client driver and SQLite being the backbone of the back-end. YouTube videos require cookies, you must accept their cookies to view.
0 Comments
Leave a Reply. |